«Зенит» с победы начал весенний отрезок РПЛ

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The most obvious solution here was to rewrite each of these backend C# systems as Unreal C++ code. This would be an incredibly risky undertaking. There were hundreds of backend APIs that needed to be converted like this. Furthermore, each of these APIs relied on complex interlocking logic systems powered by the aforementioned custom conditional language. The C++ code would also need to be able to parse and understand this language to support all the existing content. Without our established C# test suite, it would be extremely tricky to pin down functionality and make sure every edge case was accounted for. Was this even possible in just 6 months?

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Author(s): Yoshiyasu Takefuji

Welcome to Edition 8.31 of the Rocket Report! We have some late-breaking news this week with an update Thursday afternoon from Rocket Lab on the timing of its much-anticipated Neutron rocket. Following the failure of a first stage tank during testing, the company is pushing the medium-lift rocket's debut into the fourth quarter of this year. Effectively that probably means 2027 for the booster, which is disappointing because we all very much want to see another reusable rocket take flight.

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